![]() This single function essentially removed any challenge from the game and after the initial novelty wore off I was left feeling empty. However, there are no limits on the number of times you can perform this action in any race. Initially, I enjoyed this feature and it will certainly open the game up to a more novice audience. This means that when you inevitably fall off you are able to rewind gameplay between 10 and 20 seconds and have another attempt at the troublesome section. In Ride 3 there is the function for a rewind which is utilised via the R1 button. This made the game unbelievably frustrating. Were this down to my incompetence, which often this may have been, I could accept that but here, after hours of practice, I found I could take the same corner at the same speed and have two different outcomes. I spent more time spinning out across the sand than I have in almost any title. Somehow, Ride 3 feels more like playing one of those games than a home console title. Rocking back and forth and watching the character on the screen make loosely the same moves. Many of you reading this will have played at some point one of those ride-on motorbike games at an arcade. I had thought that Milestone had ironed out these flaws in MotoGP 18 but they are back with a vengeance. Often these will be slightly too sensitive or will be entirely inconsistent. One of my most common complaints with motorbike games comes in the form of physics. All in all I felt like I was playing a Scalextric stunning detail on the machine going around a bland and featureless circuit. The riders are again somewhat disappointing and the customisation options really don’t showcase the game or the PS4 particularly well. They have even perfected the way the light bounces off different parts creating a truly realistic look. The machines look fantastic, the detail on each component is exceptional and will be a real high point for bike fanatics. ![]() This is disappointing particularly when stacked against the obvious care and effort that went into the bikes themselves. Though the night time races are excellent, the tracks in the day look somewhat basic, there is little in the way of scenery and the crowd (when they are present) are static and lifeless. There does seem to have been a step back however in terms of the quality of the rendering when compared to either of the titles I mentioned earlier. Ride 3 comes with a lot of content, this is a huge game comprising over 25 stages each with multiple tracks for you to compete on. True to form this one sits slap bang in the middle of the Milestone catalogue. That being the case I really had no clue what to expect from Ride 3. ![]() So far, Milestone games have proven to be a mixed bag, from the disappointment of MXGP3 to the highs of MotoGP 18 I have experienced my fair share of motorbike racing. Milestone are back once again! After what feels like only a few weeks I have once more delved into the world of motorbike racing, this time with Ride 3. ![]()
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